Friday 16 October 2015

Mythic Xhul'horac - Retribution Paladin

my guild is still progressing at 11/13M at the moment and this is the 2nd week we down mythic xhul. statistic is 97 wipes and 2 kills so far.


Spec: Final Verdict vs Seraphim

i don't have enough test to confirm which spec is better since both specs have been proven by top players to achieve good results. although i am using Seraphim for both of my kills, it seems like the spec doesn't really matter much here. what matters a great deal is the number of times the boss decided to choose you for Fel Surge lol

if you are very concern with your dps ranking, you will hate this boss because you have no control when you will be getting Fel Surge. and when you get it, you have to drop whatever you are doing and run out from the raid asap, plus it always happen when the imps are about to spawn, losing the opportunity to dps them and making things worse.


Spec: Unbreakable Spirit vs Clemency

i was requested to spec for Clemency because my guild only want 3 healers for this fight so having 2 Hand of Sacrifice on the tank will help. usually, the tank will call for my hand of sacrifice when a Fel Strike is coming.


DPS Priority

Wild Pyromaniac to Vanguard Akkelion to Omnus to Xhul'horac

wild pyromaniac are the imps that spawn frequently throughout the fight. once the imps are spawned, they will began to cast Fel Orb and the most difficult DPS check is to interrupt, chain knock back and kill the imps without letting a single cast off. allowing a single cast off could easily result in a Shadowfel Annihilation and wipe the raid.

when the imps are dead, we can focus on the main bosses in the following order:- Akkelion to Omnus to Xhul'horac. we can simply focus on Xhul'horac since the 3 share the same health pool but i believe it is better to switch accordingly because Akkelion will reach 35% hp faster than Omnus is to Xhul'horac, thus giving you more chances to use Hammer of Wrath

Unstable Voidfiend is very dangerous too but our range DPS will kite it away and kill it.


Fel Surge

Fel Surge came every 30 seconds, xhul will randomly target 5 nearby players with this debuff and all 5 players has a few seconds to react. when the fel surge debuff is over, a fire will be spawn under the player. this fire will start to spread very quickly like a wildfire in the forest!

to slow down the rate of fire spreading, our guild put a triangle icon at a corner of the room. during fel surge, the 5 players have to try and stack on top of each other, releasing our fire at the triangle icon together. once in a while, a player with the purple debuff can run to this area and clear the fire. this will help to control the fire from spreading too fast in the room.


Maximize DPS

the best time to maximize your DPS is at the first half of the fight when the 2 big adds are alive. you will have the most number of targets at this point because there will be 1 boss, 2 big adds and 4-5 imps. this is the DPS check and also the hardest part of the fight in my opinion so you should use all your 3 charges of Avenging Wrath here. however, make sure you wait for the boss to cast fel surge each time before you use Avenging Wrath

1st AW + 1st Ring = use on pull
2nd AW + LH = after fel surge
3rd AW = after fel surge
4th AW + 2nd Ring + LH = exactly 2:00 minute
5th AW + 3rd Ring = when boss is 20% hp, this should be around 4-5 minutes.


Trinkets: Empty Drinking Horn & Discordant Chorus

these 2 trinkets are the best choices and i believe there are no other trinkets worth mentioning. the battle is very similar to hellfire citadel assault, xhul is also a very cleave/AOE intensive fight due to all the imps.

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